![]() ![]() Whether you're playing as Sejong for his large Culture bonuses or as Seondeok to maximize a few cities with high-level Governors, you'll always be at the front of the Space Race as Korea. Their Seowon and Three Kingdoms abilities let them set up an enormous Science output quickly, which only snowballs as the game goes on. If you're planning to go for a Science Victory, Korea is THE Civilization to pick. His ability to pair Faith and Science is unique in Civ 6, giving him a play style that can't be matched by anyone else. Of Saladin's two personae, his original version, the Vizier, makes the best use of Arabia's incredible Faith output. This is especially useful while you're adjusting to higher difficulty settings, as the AI is usually ruthless about beating you to a Great Prophet. Saladin (Vizier) - ArabiaĪrabia's standout feature is The Last Prophet, which guarantees that they'll found a Religion. Alternately, if you'd prefer to be left alone, Tokugawa lets you build a flourishing internal economy without interference from the other Civilizations. His Divine Wind ability won't always come into play, but when it does it can be just what you need to win naval battles. The Samurai and Electronics Factory are also excellent reasons to play Japan at any skill level.Īs the default leader for Japan, Hojo is a great pick for your first game of Civ 6 or your hundredth. It encourages smart gameplay by rewarding players for grouping their Districts together for adjacency bonuses. Japan is one of the most beginner-friendly Civilizations in the game, thanks primarily to their Meiji Restoration ability. It's a very different - and very effective - way of playing Civ. In the late game, Hammurabi has to rely on Spies to stay ahead of the curve, stealing Tech Boosts from other Civilizations to automatically unlock the associated research. With enough planning and forethought, you can zip down the Tech tree faster than any other Leader! In exchange for a large Science penalty, Hammurabi can finish any Technology just by completing the Eureka for it. If you're tired of waiting for that critical, game-changing Technology to finish, give Hammurabi a try. Gold is the ultimate problem-solver in Civilization 6, and Elizabeth's Royal Navy Dockyards ensure that she'll always have plenty of it. If she's lucky enough to be on a naval map, she also ensures that her lands are unassailable with a powerful navy. If you want to use her to her fullest effect, play with Secret Societies enabled - the Voidsingers' Cultist unit lets her steal cities with almost comedic ease.Įlizabeth is a fantastic all-round Leader thanks to her exceptional economy. Whether you're amassing Luxuries as France or building large, happy cities as England, Eleanor uses Loyalty Pressure to convince enemy cities to switch sides without firing a shot.Įleanor gives a unique spin on normal Civilization gameplay, and does a great job of it to boot. ![]() One of only three Leaders that can take the reins for two different Civilizations, Eleanor is surprisingly able to make full use of two distinct play styles. Eleanor Of Aquitaine - England and France He mass-produces cavalry instead of infantry, making him more suited to decisive battles than city sieges, but that suits him just fine thanks to the Byzantine Taxis ability.īasil requires an aggressive play style that steers toward a Domination or Religious Victory, but his Tagma and Tanks are more than capable of getting the job done. This Byzantine Emperor plays similarly to Lincoln, but with a much heavier focus on Religion. Without Production, you can't do much else, but as Victoria proves, if you have an overabundance of Production, you don't need much else! ![]() Production is the single most important thing in the game, and the new version of Victoria released in the Rulers of England pack excels at making it. If you're playing on Deity and Khmer is on the map, always expect them to be one of the top contenders thanks to their amazing confluence of bonuses! Victoria (Age of Steam) - England The Khmer Domrey is a fantastic mid-game unit, letting Jayavarman conquer or protect territory as he wishes. His ability to build enormous, populous cities bolstered by his Religion makes him much more versatile than the game's other Faith-focused Leaders. There's no leader better at feeding their people than Jayavarman. Keeping the peace and building large cities lets Amanitore easily pursue any Victory Condition she likes, further solidifying her place among the top five. Amanitore also has built-in defenses against early Barbarians, thanks to the incredible Pitati Archer. ![]()
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